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DOut(cMsg) --> nil:
~~~~~~~~~~~~~~~~~~
Functions:
~~~~~~~~~~
If it is enabled to write to dialog line, the centered text is written there.
The text is stored by later use with function SetDMsg(). The colors are
m->Color:Menu[nNormal], the SetColor() remains unchanged , the cursor too.
Parameter description:
~~~~~~~~~~~~~~~~~~~~~~
cMsg: text to write to dialog line
Return value:
~~~~~~~~~~~~~
nil
Remarks:
~~~~~~~~
Use of dialog line can be disabled by SetDialog() function.
Source code is in file Object3.prg
See Also:
SetDialog
SaveDOut
RestDOut
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Written by Dave Pearson